Unreal 2004 – Facing Dragons CTF Map

Unreal 2004 - Facing Dragons CTF MapThis Capture-The-Flag map was inspired by my love of fantasy. The map is set deep within a volcano, just above the steaming pool of lava. Each base is identical in design and the entrance to each one is carved in the likeness of giant dragons. The dragon claws located on the wall faces above the heads are sniper roosts, which give the defenders a prime area to pick off those that assault their base. Powered by the magic of the ancients, each base holds the aura of long-lost combatants.

This is the view from the mouth of the blue dragon. You can take the straightforward, but riskier approach over this bridge, or you can take the longer, but safer ledges on either side of the lava lake.

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Here is the entrance to the blue base. A long set of stairs head up to the throat of the dragon. Note the claws on both sides in the wall face. They are perfect sniper positions.

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The entry room of the blue base. Here you can hear the chants of the ancients and see their magic at work in the floor and elevators.

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The walkway over the entry room of each place is a great position for those defending their flags.

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Here is one of the staircases in the blue base. Scary isn’t it?

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Here is the flag room for the blue base. The flag is positioned at the source of power for each base, the altar of magic. On the ceiling of the flag room you can see the huge skeletal ribs of the fierce dragon.

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This is a look at the flag room from a different angle. The parapets that rise out of the floor make great defensible areas. This map takes good coordination and execution if you hope to get out of the base with the enemy’s flag.

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If you are interested in giving this map a try (the only way to really check out a map) please take a moment and read the readme.txt and feel free to download this map. If you would like to contact me regarding this map please feel free to email me.